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http://hdl.handle.net/10553/54499
Título: | Local refinement based on the 7-triangle longest-edge partition | Autores/as: | Plaza, Ángel Márquez, Alberto Moreno-González, Auxiliadora Suárez, José P. |
Clasificación UNESCO: | 120601 Construcción de algoritmos | Palabras clave: | Local refinement Longest-edge based algorithms Skeleton |
Fecha de publicación: | 2009 | Publicación seriada: | Mathematics and Computers in Simulation | Conferencia: | 6th Meeting on Applied Scientific Computing and Tools (MASCOT06) | Resumen: | The triangle longest-edge bisection constitutes an efficient scheme for refining a mesh by reducing the obtuse triangles, since the largest interior angles are subdivided. In this paper we specifically introduce a new local refinement for triangulations based on the longest-edge trisection, the 7-triangle longest-edge (7T-LE) local refinement algorithm. Each triangle to be refined is subdivided in seven sub-triangles by determining its longest edge. The conformity of the new mesh is assured by an automatic point insertion criterion using the oriented 1-skeleton graph of the triangulation and three partial division patterns. | URI: | http://hdl.handle.net/10553/54499 | ISSN: | 0378-4754 | DOI: | 10.1016/j.matcom.2009.01.009 | Fuente: | Mathematics and Computers in Simulation [ISSN 0378-4754], v. 79, p. 2444-2457 |
Colección: | Artículos |
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