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http://hdl.handle.net/10553/35376
Título: | SVM-based real-time hyperspectral image classifier on a manycore architecture | Autores/as: | Madroñal, D. Lazcano, R. Salvador, R. Fabelo, H. Ortega, S. Callico, G. M. Juarez, E. Sanz, C. |
Clasificación UNESCO: | 33 Ciencias tecnológicas | Palabras clave: | Support Vector Machine Hyperspectral imaging Massively parallel processing Real-time processing Energy consumption awareness, et al. |
Fecha de publicación: | 2017 | Publicación seriada: | Journal of Systems Architecture | Conferencia: | Conference on Design and Architectures for Signal and Image Processing (DASIP) | Resumen: | This paper presents a study of the design space of a Support Vector Machine (SVM) classifier with a linear kernel running on a manycore MPPA (Massively Parallel Processor Array) platform. This architecture gathers 256 cores distributed in 16 clusters working in parallel. This study aims at implementing a real-time hyperspectral SVM classifier, where real-time is defined as the time required to capture a hyperspectral image. To do so, two aspects of the SVM classifier have been analyzed: the classification algorithm and the system parallelization. On the one hand, concerning the classification algorithm, first, the classification model has been optimized to fit into the MPPA structure and, secondly, a probability estimation stage has been included to refine the classification results. On the other hand, the system parallelization has been divided into two levels: first, the parallelism of the classification has been exploited taking advantage of the pixel-wise classification methodology supported by the SVM algorithm and, secondly, a double-buffer communication procedure has been implemented to parallelize the image transmission and the cluster classification stages. Experimenting with medical images, an average speedup of 9 has been obtained using a single-cluster and double-buffer implementation with 16 cores working in parallel. As a result, a system whose processing time linearly grows with the number of pixels composing the scene has been implemented. Specifically, only 3 mu s are required to process each pixel within the captured scene independently from the spatial resolution of the image. | URI: | http://hdl.handle.net/10553/35376 | ISSN: | 1383-7621 | DOI: | 10.1016/j.sysarc.2017.08.002 | Fuente: | Journal of Systems Architecture[ISSN 1383-7621],v. 80, p. 30-40 |
Colección: | Artículos |
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