Identificador persistente para citar o vincular este elemento: http://hdl.handle.net/10553/72493
Título: Experience using virtual programming labs, screencasts and concept maps in a first year programming course
Autores/as: Hernández Figueroa, Zenón 
Rodríguez, Gustavo 
Carreras, Francisco 
Rodríguez del Pino, Juan Carlos 
Clasificación UNESCO: 120324 Teoría de la programación
58 Pedagogía
120310 Enseñanza con ayuda de ordenador
Palabras clave: Virtual programming labs
Screencast
Concept maps
Programming
Fecha de publicación: 2011
Publicación seriada: ICERI proceedings 
Conferencia: 4th International Conference of Education, Research and Innovation (ICERI) 
Resumen: The Spanish university system is undergoing a deep transformation process in the context of building the European Higher Education Area, better known as the Bologna process. The new system places special emphasis on student effort, which attempts to measure through a credit system (the European Credits Transfer System) where each credit is equivalent to between 25 and 30 hours of student work. As a result, teaching methods based on the student's work and continuous assessment are favoured against other such as, by example, lectures. In the past academic year 2010/2011 the University of Las Palmas de Gran Canaria has launched the first year of its new degree in Informatics Engineering. The academic year consists of ten courses, six credits each, arranged in two semesters, each one composed by five courses. One of these courses is "Fundamentos de Programacion" (Programming Fundamentals) which is taught on the second half. Similar courses were taught in previous curricula, which were not adapted to the European Higher Education Area, were organized using lectures, textbooks, lecture notes and other online readings. To guide the new subject in accordance with methodologies to better harness the efforts of students and evaluate their results in alignment with the goals of the renewal process, Fundamentals of Programming was designed using three basic tools: a virtual programming laboratory, screencasts and enriched concept maps. The classic tools mentioned above were used as complementary, losing much of its former dominance. This paper summarizes the results of this experience, both objective and subjective, based on the assessment and acceptance by students of the various proposed elements.
URI: http://hdl.handle.net/10553/72493
ISBN: 978-84-615-3324-4
ISSN: 2340-1095
Fuente: 2011 4Th International Conference Of Education, Research And Innovation (Iceri), p. 696-702, (2011)
Colección:Actas de congresos
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