Identificador persistente para citar o vincular este elemento: http://hdl.handle.net/10553/48129
Campo DC Valoridioma
dc.contributor.authorProchnow, D.en_US
dc.contributor.authorBermudez i Badia, S.en_US
dc.contributor.authorSchmidt, J.en_US
dc.contributor.authorDuff, A.en_US
dc.contributor.authorBrunheim, S.en_US
dc.contributor.authorKleiser, R.en_US
dc.contributor.authorSeitz, R. J.en_US
dc.contributor.authorVerschure, P. F.M.J.en_US
dc.contributor.otherBermudez i Badia, Sergi-
dc.contributor.otherVerschure, Paul F.M.J.-
dc.date.accessioned2018-11-23T19:10:16Z-
dc.date.available2018-11-23T19:10:16Z-
dc.date.issued2013en_US
dc.identifier.issn0953-816Xen_US
dc.identifier.urihttp://hdl.handle.net/10553/48129-
dc.description.abstractThe Rehabilitation Gaming System (RGS) has been designed as a flexible, virtual-reality (VR)-based device for rehabilitation of neurological patients. Recently, training of visuomotor processing with the RGS was shown to effectively improve arm function in acute and chronic stroke patients. It is assumed that the VR-based training protocol related to RGS creates conditions that aid recovery by virtue of the human mirror neuron system. Here, we provide evidence for this assumption by identifying the brain areas involved in controlling the catching of approaching colored balls in the virtual environment of the RGS. We used functional magnetic resonance imaging of 18 right-handed healthy subjects (24 ± 3 years) in both active and imagination conditions. We observed that the imagery of target catching was related to activation of frontal, parietal, temporal, cingulate and cerebellar regions. We interpret these activations in relation to object processing, attention, mirror mechanisms, and motor intention. Active catching followed an anticipatory mode, and resulted in significantly less activity in the motor control areas. Our results provide preliminary support for the hypothesis underlying RGS that this novel neurorehabilitation approach engages human mirror mechanisms that can be employed for visuomotor training.en_US
dc.languageengen_US
dc.relation.ispartofEuropean Journal of Neuroscienceen_US
dc.sourceEuropean Journal Of Neuroscience[ISSN 0953-816X],v. 37 (9), p. 1441-1447 (Febrero 2013)en_US
dc.subject32 Ciencias médicasen_US
dc.subject.otherMagnetic resonanceen_US
dc.subject.otherVisuomotoren_US
dc.subject.otherGaming systemen_US
dc.titleA functional magnetic resonance imaging study of visuomotor processing in a virtual reality-based paradigm: Rehabilitation Gaming Systemen_US
dc.typeinfo:eu-repo/semantics/articleen_US
dc.typeArticleen_US
dc.identifier.doi10.1111/ejn.12157en_US
dc.identifier.scopus2-s2.0-84877603928-
dc.identifier.isi000318444700008-
dcterms.isPartOfEuropean Journal Of Neuroscience-
dcterms.sourceEuropean Journal Of Neuroscience[ISSN 0953-816X],v. 37 (9), p. 1441-1447-
dc.contributor.authorscopusid37050300200-
dc.contributor.authorscopusid6506360007-
dc.contributor.authorscopusid57198415483-
dc.contributor.authorscopusid21740618800-
dc.contributor.authorscopusid55598170000-
dc.contributor.authorscopusid8764295600-
dc.contributor.authorscopusid7101664433-
dc.contributor.authorscopusid7006315557-
dc.description.lastpage1447en_US
dc.description.firstpage1441en_US
dc.relation.volume37en_US
dc.investigacionCiencias de la Saluden_US
dc.type2Artículoen_US
dc.identifier.wosWOS:000318444700008-
dc.contributor.daisngid28161258-
dc.contributor.daisngid788704-
dc.contributor.daisngid24022154-
dc.contributor.daisngid1370489-
dc.contributor.daisngid4372288-
dc.contributor.daisngid705292-
dc.contributor.daisngid12483-
dc.contributor.daisngid111546-
dc.identifier.investigatorRIDC-8681-2018-
dc.identifier.investigatorRIDNo ID-
dc.description.numberofpages7en_US
dc.utils.revisionen_US
dc.date.coverdateFebrero 2013en_US
dc.identifier.ulpgcen_US
dc.contributor.buulpgcBU-MEDen_US
dc.description.sjr2,64-
dc.description.jcr3,669-
dc.description.sjrqQ1-
dc.description.jcrqQ2-
dc.description.scieSCIE-
item.grantfulltextnone-
item.fulltextSin texto completo-
crisitem.author.deptGIR IUIBS: Tecnología Médica y Audiovisual-
crisitem.author.deptIU de Investigaciones Biomédicas y Sanitarias-
crisitem.author.orcid0000-0003-4452-0414-
crisitem.author.parentorgIU de Investigaciones Biomédicas y Sanitarias-
crisitem.author.fullNameBermúdez I Badía,Sergi-
Colección:Artículos
Vista resumida

Google ScholarTM

Verifica

Altmetric


Comparte



Exporta metadatos



Los elementos en ULPGC accedaCRIS están protegidos por derechos de autor con todos los derechos reservados, a menos que se indique lo contrario.