Identificador persistente para citar o vincular este elemento: http://hdl.handle.net/10553/132131
Título: Learning Experience Design with Maker Education
Autores/as: Araña Suárez, Roberto E.
Hernández Castellano, Pedro Manuel 
Morales Santana, María Asunción 
Hernández Pérez, Mariana 
Clasificación UNESCO: 3313 Tecnología e ingeniería mecánicas
5802 Organización y planificación de la educación
331005 Ingeniería de procesos
Palabras clave: Maker Education
Project Based Learning
STEAM Education
Fecha de publicación: 2023
Editor/a: Springer 
Proyectos: Aplicando Ingeniería para el Aprendizaje en la EIIC (PIE2021-10)
Publicación seriada: Learning Technologies And Systems, Icwl 2022, Sete 2022
Resumen: This intervention seeks to improve the teaching of the Technology subject in the 1st and 2nd courses of secondary education, introducing in the classroom aspects related to the Maker Movement in education through Maker Education, a learning approach that focuses on practical learning through projects and is related to STEAM education. The main objective of this work has been to generate a significant experience in students that helps them to awake interest in scientific-technological areas. This has been worked through a project based on Maker Education in which the students, in groups, have developed a Chained Effect project, working on skills such as creativity, problem solving, teamwork and collaboration, and having the opportunity to put into practice the knowledge acquired. During this experience, a visit to a Makerspace Las Cocinas belonging to the School of Industrial and Civil Engineering of University of Las Palmas de Gran Canaria was also made, aiming at including new spaces in the teaching-learning process. This space was used to teach them the process of designing and manufacturing of customized parts for each student, bringing students closer to the world of engineering, design and manufacturing through meaningful learning, with the goal of impacting favourably on them.
URI: http://hdl.handle.net/10553/132131
ISBN: 978-3-031-33022-3
ISSN: 0302-9743
DOI: 10.1007/978-3-031-33023-0_21
Fuente: Learning Technologies and Systems. ICWL SETE 2022 2022 / González-González, C.S., et al. Lecture Notes in Computer Science, v. 13869.
Colección:Capítulo de libro
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