Please use this identifier to cite or link to this item:
https://accedacris.ulpgc.es/handle/10553/122743
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Guerra Armas, Javier | en_US |
dc.contributor.author | Flores-Cortes, Mar | en_US |
dc.contributor.author | Pineda-Galan, Consolacion | en_US |
dc.contributor.author | Luque-Suarez, Alejandro | en_US |
dc.contributor.author | La Touche, Roy | en_US |
dc.date.accessioned | 2023-05-16T10:20:35Z | - |
dc.date.available | 2023-05-16T10:20:35Z | - |
dc.date.issued | 2023 | en_US |
dc.identifier.issn | 2076-3425 | en_US |
dc.identifier.other | Scopus | - |
dc.identifier.uri | https://accedacris.ulpgc.es/handle/10553/122743 | - |
dc.description.abstract | Primary chronic pain is a major contributor to disability worldwide, with an estimated prevalence of 20–33% of the world’s population. The high socio-economic impact of musculoskeletal pain justifies seeking an appropriate therapeutic strategy. Immersive virtual reality (VR) has been proposed as a first-line intervention for chronic musculoskeletal pain. However, the growing literature has not been accompanied by substantial progress in understanding how VR exerts its impact on the pain experience and what neurophysiological mechanisms might be involved in the clinical effectiveness of virtual reality interventions in chronic pain patients. The aim of this review is: (i) to establish the state of the art on the effects of VR on patients with chronic pain; (ii) to identify neuroplastic changes associated with chronic pain that may be targeted by VR intervention; and (iii) to propose a hypothesis on how immersive virtual reality could modify motor behavioral decision-making through an interactive experience in patients with chronic pain. | en_US |
dc.language | eng | en_US |
dc.relation.ispartof | Brain Sciences | en_US |
dc.source | Brain Sciences [EISSN 2076-3425], v. 13 (4), 617, (Abril 2023) | en_US |
dc.subject | 3314 Tecnología médica | en_US |
dc.subject.other | Body Embodiment | en_US |
dc.subject.other | Chronic Pain | en_US |
dc.subject.other | Decision-Making | en_US |
dc.subject.other | Motor Behavior | en_US |
dc.subject.other | Virtual Reality | en_US |
dc.title | Role of Immersive Virtual Reality in Motor Behaviour Decision-Making in Chronic Pain Patients | en_US |
dc.type | info:eu-repo/semantics/article | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.3390/brainsci13040617 | en_US |
dc.identifier.scopus | 85156266105 | - |
dc.contributor.orcid | 0000-0002-3898-1356 | - |
dc.contributor.orcid | NO DATA | - |
dc.contributor.orcid | NO DATA | - |
dc.contributor.orcid | 0000-0001-8803-3007 | - |
dc.contributor.orcid | 0000-0001-6379-6155 | - |
dc.contributor.authorscopusid | 58175616500 | - |
dc.contributor.authorscopusid | 57209024579 | - |
dc.contributor.authorscopusid | 6506335663 | - |
dc.contributor.authorscopusid | 36545062300 | - |
dc.contributor.authorscopusid | 24780827100 | - |
dc.identifier.eissn | 2076-3425 | - |
dc.identifier.issue | 4 | - |
dc.relation.volume | 13 | en_US |
dc.investigacion | Ciencias de la Salud | en_US |
dc.type2 | Artículo | en_US |
dc.description.notas | This article belongs to the Special Issue Advances in the Study of Mechanisms Underlying Touch and Pain | en_US |
dc.utils.revision | Sí | en_US |
dc.date.coverdate | Abril 2023 | en_US |
dc.identifier.ulpgc | Sí | en_US |
dc.contributor.buulpgc | BU-MED | en_US |
dc.description.sjr | 0,796 | |
dc.description.jcr | 2,7 | |
dc.description.sjrq | Q2 | |
dc.description.jcrq | Q3 | |
dc.description.scie | SCIE | |
dc.description.miaricds | 10,5 | |
item.grantfulltext | open | - |
item.fulltext | Con texto completo | - |
crisitem.author.fullName | Guerra Armas, Javier | - |
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