Identificador persistente para citar o vincular este elemento: http://hdl.handle.net/10553/52792
Campo DC Valoridioma
dc.contributor.authorSuárez, José P.en_US
dc.contributor.authorPlaza, Aen_US
dc.contributor.otherSuarez, Jose Pablo-
dc.contributor.otherPLAZA, ANGEL-
dc.date.accessioned2019-02-04T13:45:03Z-
dc.date.available2019-02-04T13:45:03Z-
dc.date.issued2003en_US
dc.identifier.issn1213-6972-
dc.identifier.urihttp://hdl.handle.net/10553/52792-
dc.description.abstractWe present a refinement and a coarsening (also simplification or decimation) algorithm for the adaptive representation of bivariate functions. The algorithms have proved to be efficient tools in numerical methods such as finite element method or image processing, [Pla00, Sua01b]. In this paper we particularize the algorithms and apply to the generation of levels of detail of terrain models. The refinement algorithm is very simple and of linear complexity in the number of vertices, and proceeds uniformly or locally in triangular meshes. The coarsening algorithm shows a complexity of O(logn) and obtains an adaptive hierarchical representation of the input terrain. We provide the most important features of the algorithms as well as the application to generate levels of detail of regions in the Gran Canaria island, an island where the topography is of great irregularity. Several experimental data are presented, including times of the meshes generated, rendering times, error evolution, suitability of the meshes and size of the generated meshes. The algorithms have been tested for VRML visualization showing a real time generation of levels of detail, and this fact is showed in the numerical experimentsen_US
dc.languageengen_US
dc.relation.ispartofJournal of WSCGen_US
dc.sourceWscg'2003, Vol 11, No 3, Conference Proceedings, p. 440-447en_US
dc.subject120601 Construcción de algoritmosen_US
dc.subject.otherAlgorithmsen_US
dc.subject.otherVRMLen_US
dc.subject.otherTerrain modelingen_US
dc.subject.otherLevel of Detailen_US
dc.titleRefinement and hierarchical coarsening schemes for triangulated surfacesen_US
dc.typeinfo:eu-repo/semantics/conferenceObjecten_US
dc.typeConferenceObjecten_US
dc.relation.conference11th International Conference on Computer Graphics, Visualization and Computer Vision 2003
dc.identifier.isi000183252700008-
dcterms.isPartOfWscg'2003, Vol 11, No 3, Conference Proceedings-
dcterms.sourceWscg'2003, Vol 11, No 3, Conference Proceedings, p. 440-447-
dc.description.lastpage447-
dc.identifier.issue3-
dc.description.firstpage440-
dc.relation.volume11-
dc.investigacionCienciasen_US
dc.type2Actas de congresosen_US
dc.identifier.wosWOS:000183252700008-
dc.contributor.daisngid1080382-
dc.contributor.daisngid259483-
dc.identifier.investigatorRIDC-1092-2012-
dc.identifier.investigatorRIDA-8210-2008-
dc.identifier.externalWOS:000183252700008-
dc.identifier.externalWOS:000183252700008-
dc.contributor.wosstandardWOS:Suarez, JP
dc.contributor.wosstandardWOS:Plaza, A
dc.date.coverdate2003
dc.identifier.conferenceidevents120352
dc.identifier.ulpgces
item.fulltextSin texto completo-
item.grantfulltextnone-
crisitem.author.deptGIR IUMA: Matemáticas, Gráficos y Computación-
crisitem.author.deptIU de Microelectrónica Aplicada-
crisitem.author.deptDepartamento de Cartografía y Expresión Gráfica en La Ingeniería-
crisitem.author.deptGIR IUMA: Matemáticas, Gráficos y Computación-
crisitem.author.deptIU de Microelectrónica Aplicada-
crisitem.author.deptDepartamento de Matemáticas-
crisitem.author.orcid0000-0001-8140-9008-
crisitem.author.orcid0000-0002-5077-6531-
crisitem.author.parentorgIU de Microelectrónica Aplicada-
crisitem.author.parentorgIU de Microelectrónica Aplicada-
crisitem.author.fullNameSuárez Rivero, José Pablo-
crisitem.author.fullNamePlaza De La Hoz, Ángel-
crisitem.event.eventsstartdate03-02-2003-
crisitem.event.eventsenddate07-02-2003-
Colección:Actas de congresos
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