Identificador persistente para citar o vincular este elemento: http://hdl.handle.net/10553/129529
Campo DC Valoridioma
dc.contributor.authorRomero Alemán, María Del Maren_US
dc.date.accessioned2024-03-19T15:35:18Z-
dc.date.available2024-03-19T15:35:18Z-
dc.date.issued2024en_US
dc.identifier.issn1935-9772en_US
dc.identifier.otherScopus-
dc.identifier.urihttp://hdl.handle.net/10553/129529-
dc.description.abstractThe present retrospective, descriptive, and quasi-experimental study aimed to explore students' perceptions of traditional teaching combined with gamified and nongamified e-tests for postlecture reinforcement. Midterm knowledge retention and academic performance were also analyzed. The study was conducted from February 2021 to May 2022, involving a single group of first-year medical and physiotherapy students enrolled in equivalent core subjects on human histology at the University of Las Palmas de Gran Canaria (ULPGC). Lectures were supplemented with gamified Quizizz (QQ) or nongamified Moodle questionnaires (MQ) after lecture (t0) and 30 days later (t30). From 171 attendees, 162 volunteers were surveyed on their perceptions on the experience. Furthermore, 97 volunteers participated in the DOCENTIA-ULPGC survey on the students' satisfaction, and 123 participants individually answered 20 QQ and 20 MQ. Data were analyzed using the program Jamovi 2.3.24. The survey on volunteers' perception comprised 11 Likert items and 3 numerical scale items. The former showed acceptable internal consistency (ω-McDonald, 0.70) and validity (KMO, 0.58). Both types of e-questionnaires facilitated learning and motivated pre-reading contents but QQs were preferred. Reinforced lectures were rated higher than those unreinforced. Volunteers expressed higher overall satisfaction though DOCENTIA-ULPGC survey than the prepandemic control group. Average scores peaked at t0 with higher MQ rates. At t30, MQ and QQ scores were acceptable and similar. Participants' outcomes in the final exam tended to improve compared to the prepandemic control group, but without statistical significance. In summary, gamified and nongamified e-quizzes enhanced the student satisfaction and motivation and facilitated midterm knowledge retention.en_US
dc.languageengen_US
dc.relation.ispartofAnatomical Sciences Educationen_US
dc.sourceAnatomical Sciences Education [1935-9772]en_US
dc.subject32 Ciencias médicasen_US
dc.subject321311 Fisioterapiaen_US
dc.subject.otherGamificationen_US
dc.subject.otherHistology educationen_US
dc.subject.otherTeaching methodologyen_US
dc.subject.otherUniversity educationen_US
dc.subject.otherVirtual quizzesen_US
dc.titleA pilot study on gamified and conventional e‐quizzes reinforcing human histology among first‐year medical and physiotherapy studentsen_US
dc.typeinfo:eu-repo/semantics/articleen_US
dc.typeArticleen_US
dc.rights.licenseBY-NC-ND-
dc.identifier.doi10.1002/ase.2406en_US
dc.identifier.scopus85188432459-
dc.identifier.isi001185822300001-
dc.contributor.orcid0000-0002-7987-5509-
dc.contributor.authorscopusid6506533545-
dc.identifier.eissn1935-9780-
dc.investigacionCiencias de la Saluden_US
dc.type2Artículoen_US
dc.description.numberofpages11en_US
dc.utils.revisionen_US
dc.date.coverdateMarzo 2024en_US
dc.identifier.ulpgcen_US
dc.contributor.buulpgcBU-MEDen_US
dc.description.sjr1,57-
dc.description.jcr7,3-
dc.description.sjrqQ1-
dc.description.jcrqQ1-
dc.description.scieSCIE-
dc.description.miaricds10,6-
item.fulltextCon texto completo-
item.grantfulltextopen-
crisitem.author.deptGIR IUIBS: Farmacología Molecular y Traslacional-
crisitem.author.deptIU de Investigaciones Biomédicas y Sanitarias-
crisitem.author.deptDepartamento de Morfología-
crisitem.author.orcid0000-0002-7987-5509-
crisitem.author.parentorgIU de Investigaciones Biomédicas y Sanitarias-
crisitem.author.fullNameRomero Alemán, María Del Mar-
Colección:Artículos
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